01 — Services
What I help with.
Most projects mix design, tech, and the operational side of getting a real game in front of real players.
Design
Game Mechanics & Systems
Core loops, pacing, clue structures, branching narratives, worldbuilding, and quest design — plus content generation when you need it. I help you build mechanics and stories that hold up to a hundred playtests and a thousand players.
Strategy
Bespoke Consultancy
Hands-on advisory across product, ops, market research, and strategy — from "is this idea any good?" to "how do we scale this?"
Tech
Mystery Chatbot System
A plug-in chatbot platform built specifically for mystery games — let players interrogate suspects, message informants, or chat with characters in a way that actually feels fun.
Give it a try →
Tech
Websites & Hosting
Game-specific microsites, narrative landing pages, and storefronts. Designed, built, and hosted so you can focus on the story.
Example →
Tech
Custom Game Interfaces
Bespoke input devices and digital interfaces — fingerprint scanners, password panels, evidence boards — that turn a puzzle into a moment.
Design
Playtesting
Structured playtesting programmes with the right testers, the right questions, and reports you can actually act on.
Operations
Manufacturing Help
Sourcing, prototyping, and production runs. Get a game from PDF to printed-and-packed without nasty surprises.
Operations
Exhibiting at Game Expos
Stand strategy, demo design, lead capture, follow-up — or hand it over and we'll run your entire show for you. Turn UK Games Expo or Essen from a hopeful booking into real ROI.
Operations
Global Fulfilment & Ecommerce
Shopify storefronts, Amazon, fulfilment partners, tax, shipping, returns. The unsexy infrastructure that decides whether a great game becomes a great business.